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This is a prototype of a game I am currently working on. Its the farthest I've ever gotten with a game before so take that into consideration.

I decided to turn the classic alien defense game on its head. You play as an invading alien spacecraft intent on destroying a peaceful city. Each time you play, the city is procedurally generated.


Add more buildings and houses.

Add more weapons such as a lightning arc (almost done), guided missiles, and ground drones.

Add lakes and trees.

Scale buildings upwards toward the most densely populated point, in effect creating a "downtown"